Coming March 2, 2026

VOID HUNTERS

A twin-stick space combat roguelite with permanent progression, a nemesis system that remembers how you died, and 500+ build synergies that break the game in the best way possible.

100+
Ships
200+
Upgrades
500+
Synergies
20+
Bosses
EXPLORE

One More Mission. Then One More.

Quick 5-20 minute sessions. Hundreds of hours of progression. Zero runs wasted. Every death makes you stronger. Every enemy remembers.

Parry-Based Combat

Reflect enemy fire with perfect timing for 200% damage. Chain boost-cancels into parry counters. A 0.05-second perfect parry doubles all bonuses and instantly recharges shields.

The Nemesis System

When you die, the enemy that killed you evolves. It gains a name, a title, and abilities based on how it defeated you. It remembers your weapons, your ship, your favorite moves. Hunt it down or it hunts you.

Void Corruption

A risk-reward system that tempts you with power. At 50% corruption you deal 30% more damage. At 75% you deal 60% more. At 100%? Transformation or death. How far will you push?

Infinite Progression

7 layers of progression ensure you're always unlocking something. Ship mastery, weapon mastery, pilot levels, void attunement, faction reputation, research upgrades, and infinite mastery ranks.

Break the Game. On Purpose.

Every upgrade has synergy tags. Stack enough matching tags and builds go from strong to legendary to intentionally broken. 100% bonus damage. Visual transformations. The developers want you to find these.

Glass Cannon. Immortal Tank. Time Lord. Swarm King. Void Avatar. Five archetypes. Infinite variations. Your build. Your rules.

40+
Weapons
12
Abilities
5
Ultimates
15
Factions
58
Endings
200+
Hours
32
Unique Ships
200+
Upgrades
15
Enemy Factions
20
Boss Fights
500+
Cosmetics
300+
FPS Target

Built for Obsession

Every system feeds into every other system. The deeper you go, the more you discover.

Chrono Rift

Toggle bullet-time that slows the world to 30% while you move at near full speed. Thread through impossible barrages and line up devastating counters.

Weapon Mastery

Every weapon tracks kills across all runs. Progress from Novice to Legendary, unlocking alternate fire modes, mod slots, and visual transformations at 10,000+ kills.

Execution System

Stagger enemies with heavy damage, then execute for guaranteed health, void power, i-frames, and massive style bonuses. Chain 3+ executions for cinematic destruction.

Procedural Missions

10 mission types with randomized modifiers. Extermination, assassination, defense, escort, survival, hacking, and more. No two runs play the same.

Meaningful Story

Year 2387. Humanity is losing the war. You're a Void Hunter: elite pilot, last hope. 8 main endings with 50+ variations based on your choices, relationships, and corruption level.

Endgame Ascension

At Level 100, Ascend to reset with permanent +5% stats. Up to 10 Ascensions. Nightmare mode. True Void mode. Roguelike permadeath. The challenge never stops.

We didn't just want to make a game you play for a weekend. We wanted to make a game that lives in your head when you're not playing it. Where you're planning your next build at work, theory-crafting synergies on the bus, and saying "just one more run" at 2 AM.

— fp32.ai Development Team

8 Ship Classes. 32 Variants.

Each ship class is a fundamentally different way to play. Master one. Master them all.

Interceptor

"The Blade"

Hit-and-run assassin. 650 speed. 4 boost charges. Afterimage void power.

Fighter

"The Balanced"

Versatile master of all trades. 3 weapon slots. Weapon Fusion ultimate.

Bomber

"The Devastator"

Area denial specialist. Gravity Bomb void power. Obliterate entire formations.

Tank

"The Fortress"

200 HP. 120 shields. Unkillable anchor. Absorption Field soaks all fire.

Support

"The Commander"

4 drone slots. Swarm Command. Your personal fleet fights alongside you.

Stealth

"The Phantom"

Invisibility cloak. Phase Walk. Strike from nothing. Disappear before they react.

Berserker

"The Fury"

No shields. Fury meter. The lower your health, the higher your damage. Blood Rage.

Void Touched

"The Corrupted"

Corruption mechanics. Void upgrades. Sacrifice your humanity for cosmic power.

Become a Legend in a Galaxy That Remembers

Your nemeses evolve. Your reputation spreads. Your choices reshape the war. Every run writes a new chapter of your story.

WISHLIST ON STEAM

12 Combat Abilities

Bull
Invincible charge that rams through enemy formations
Vortex
Gravity well that pulls dozens of enemies into the kill zone
EMP
Strip every shield on screen in a single pulse
Phase
Blink-teleport with invincibility frames
Siphon
Drain enemy life force to heal yourself in combat
Cascade
Chain-reaction void explosions across 6 targets
Echo
Mark your position, scout ahead, snap back through time
Nova
Blinding shockwave that damages and disorients
Shatter
Crystallize an area for 50% damage vulnerability
Reave
Seeking void blades that chain across 5 enemies
Prism
Holographic decoy that detonates on contact
Push
Blast wave that creates breathing room instantly

15 Alien Factions

Each faction fights differently. Each demands a different strategy. Adapt or die.

🕷
The Swarm
Insectoid hordes
The Collective
Shared shields
The Ancients
Shield phases
The Void
Phase shifting
The Corrupted
Self-destruct
Crystalline
Reflection
Temporal
Time rewind
Parasitic
Host control
Mechanical
Precision fire
🌊
Abyssal
Darkness zones
🔥
Plasma
Overcharged
🧠
Neural
Psionic links
🔬
Nano
Replicate
👻
Phantom
Phase through
🦠
Berserker
Rage mechanics

fp32.ai LLC

We Make Games That Stick

fp32.ai is an independent game studio with one obsession: making games that are genuinely, addictively fun. Not games that trick you into playing. Not games padded with filler. Games with depth, mastery, and the kind of "one more run" pull that keeps you up past midnight.

Void Hunters is our flagship title: a love letter to twin-stick shooters, roguelites, and the power fantasy of becoming unstoppable. We believe in fair monetization (cosmetic-only DLC), deep systems that reward curiosity, and building the kind of game we want to play ourselves.

Fun First

Every feature starts with one question: is this fun? If not, it doesn't ship.

Respect Players

No pay-to-win. No predatory mechanics. All gameplay content is earnable in-game.

Depth Over Width

We'd rather have 8 incredible ship classes than 80 forgettable ones.

Community Driven

Build sharing, daily challenges, seasonal content, and leaderboards that matter.

YOUR HUNT BEGINS

Wishlist Void Hunters on Steam to get notified the moment it launches. 100+ ships. 500+ synergies. Zero runs wasted.

WISHLIST ON STEAM NOW
Launching March 2, 2026 on PC